The Nintendo Switch version of Doom has been given a release date.
After teasing a holiday release for some time, Bethesda has now confirmed that Doom launches November 10 on Nintendo Switch.
The news was revealed in a new developer diary released earlier today. In it, creative director Hugo Martin, and executive producer Marty Stratton talk about what’s different about the switch version, and reiterate that all content – excluding SnapMap – is coming to the Switch version.
It was previously revealed that multiplayer will come as part of a separate download at launch. The Switch port was developed by Panic Button, and the developer diary below sheds a bit more light into how the teams ensured it looks and runs great.
We saw a limited demo of Doom running on Switch hardware a while ago, and largely liked how it ran on the console. Bethesda confirmed that Doom runs at 720p resolution both docked and undocked, with 30fps being the frame-rate target.
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