Doom Eternal makes it very clear that it's challenging players in ways Doom 2016 did not. It's asking you to juggle multiple weapons and new mechanics that are essential for survival while still delivering that tight, breakneck pace in combat. But it's not just an extra suite of abilities, wider combat arenas, and aggressive demons who hound you that push Doom Eternal to be more than its predecessor–you'll also have multi-faceted boss fights to contend with.
At a recent Doom Eternal preview event at id Software's Dallas, Texas studio, I played the fourth level of the single-player campaign, set in a sinister lab tucked into a snowy mountain top. This level had its share of intense combat scenarios and platforming sequences, but the boss fight that capped off the mission is what I'm still thinking about. You can see exactly what I'm talking about in the gameplay clip below.
Doom Hunter, classified as a super heavy demon, is highly mobile and shoots powerful rockets, and fighting one involves multiple steps. First, Doom Hunters are highly mobile and fire powerful rockets. They're protected by an energy shield that has to be destroyed, so you'll want to use the plasma rifle since it's suited for breaking shields. Once you destroy the barrier, you have a short window of time to hit Doom Hunter with heavy firepower to inflict actual damage before their shields go back up. You must repeat this until their health bar is depleted, after which the second phase kicks in.